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Thought control: it's the computer world's latest game plan
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<div id="region-column1and2-layout2"><h1 class="heading">Thought control: it's the computer world's latest game plan</h1><h2 class="sub-heading padding-top-5 padding-bottom-15"></h2><!-- END: Module - Main Heading --></div><div id="region-column1-layout2"><!--CMA user Call Diffrenet Variation Of Image --><!-- BEGIN: Module - M24 Article Headline with portrait image (b) --><script type="text/javascript" src="/tol/js/m24-image-browser.js"></script><script type="text/javascript" src="/tol/js/tol.js"></script><script type="text/javascript"><!-- /* Global variables that are used for "image browsing". Used on article pages to rotate the images of a story. */ var sImageBrowserImagePath = ''; var aArticleImages = new Array(); var aImageDescriptions = new Array(); var aImageEnlargeLink = new Array(); var aImageEnlargePopupWidth = '500'; var aImageEnlargePopupHeight = '500'; var aImagePhotographer = new Array(); var nSelectedArticleImage = 0; var i=0; var aImageAltText= new Array(); //--></script><script type="text/javascript"> <!-- aArticleImages[i] = '/multimedia/archive/00370/HeadWii360_370787a.jpg'; //--></script><script type="text/javascript"><!-- aImageDescriptions[i] = ''; //--></script><!--Don't Display undifined test for credit --><script type="text/javascript"><!-- aImagePhotographer[i] = 'undefined'; //--></script><script type="text/javascript"><!-- aImageAltText[i] = 'Artist's impression of the Wii Mind controller'; //--></script><script type="text/javascript"><!-- aImageEnlargeLink[i] = '/multimedia/archive/00370/HeadWii360_370787a.jpg'; i=i+1; //--></script><div><div class="article-author"><!-- BEGIN: Portrait image --><div class="float-right padding-left-9 bg-fff"><div class="article-portrait-image"><div id="dynamic-image-holder"><img title="undefined" src="/multimedia/archive/00370/HeadWii360_370787a.jpg" alt="undefined" border="0" width="185"></div><!-- Remove following <div> to not show photographer information --><!-- Remove following <div> to not show image description --><!-- Tip: This <div> here with the id "dynamic-image-navigation" is used so that the innerHTML can be written to by the JS call below. --><div id="pagination-container" class="pagination-container"><script type="text/javascript"><!-- fCreateImageBrowser(nSelectedArticleImage,'portrait',"/tol/"); //--></script></div></div><div class="clear-simple padding-bottom-10"></div></div><!-- END: Portrait image --><!-- Print Author name from By Line associated with the article --><span class="byline"> Chris Ayres in Los Angeles </span></div></div><!-- END: Module - Module - M24 Article Headline with portrait image (b) --><!-- Article Copy module --><!-- BEGIN: Module - Main Article --><!-- Check the Article Type and display accordingly--><!-- Print Author image associated with the Author--><!-- Print the body of the article--><div id="related-article-links"><!-- Pagination --><p> <a href="javascript:pictureGalleryPopup('/tol/',4352317);"><b>Click here for a slideshow of the history of computers</b></a></p><p> First came the joystick. Then came the motion-sensing Wii remote. Now get ready for another radical and rather unsettling leap in video games technology: thought control. <br><br> Satoru Iwata, the president and chief executive of Nintendo - which is expected to sell about 25million units of its successful Wii video games console this financial year - has no doubts about the next gaming boom. “As soon as we think something in our brain, it will appear within a video game,” he told The Times in an exclusive interview. <br></p></div></div> |
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